
Obviously, the reviewers and commentators were taking the humor of this game at face value. Going through again, this issue still eludes me. It wasn’t until after playing and then reading the reviews did I even note that some people felt this way. When I first played it, I didn’t pick up on this. Of the numerous complaints leveled at Duke Nukem Forever, the issue of misogyny would be the most obvious and troubling. Frankly, the issues were abundant, but the show must go on… Re-visiting this title caused no small amount of nervousness.
Duke nukem forever development time Pc#
It was savaged by critics and its audience alike, with the PC version managing to average a score of 54% on Metacritic. Finally, in 2011, the title was released to the morbidly curious public. Unconfirmed rumors swirled about an office-wide Everquest addiction. The reasons for the lengthy delay are myriad. After a decade and a half of false starts, jokes about the long development time, and periodic “no, really! It exists” type articles, Gearbox took to PAX Prime to announce that they would finish and release the darn thing. Originally announced in 1997, this Quake II engine powered game looked to be a perfect follow up to the seminal Duke Nukem 3D. When the very concept of this monthly column came to mind, Duke Nukem Forever was the obvious choice for coverage. With Lowered Expectations, we scrape the craggy underbelly of releases gone by to see if a change of perspective can reveal something worthwhile.

Whether this is a failing of marketing, critical drubbing or just not living up to the expansive heights that we as gamers crave, the bargain bins are littered with titles that go unnoticed or maligned. Despite the fact that hundreds of games release every year, the vast majority tend to go ignored by the gaming populace at large.
